“‘Black Myth: Zhong Kui’ Launch Fuels Global Gaming Hype, Boosts Chinese Cultural Tourism and Soft‑Power Reach”
The video‑game world has been buzzing in recent months over a name that many outside China had only ever skimmed on gaming forums: Black Myth. What began as a quiet tease for the highly anticipated Black Myth: Wukong has now exploded into a full‑blown cultural phenomenon, and the latest twist— the revelation of an entirely new title, Black Myth: Zhong Kui—has only deepened the excitement.

20 August 2025
When Game Science, the Shanghai‑based studio behind the series, first hinted at a new installment, most fans assumed it would be a downloadable expansion for the original Wukong. Instead, the studio unveiled a fresh narrative built around Zhong Kui, the legendary demon‑slayer of Chinese folklore. The surprise was met with a flood of posts across Weibo, Twitter, Reddit and Discord, the overwhelming sentiment being one of delight. “I expected a DLC, but this feels like a brand‑new adventure,” one user wrote, echoing a broader feeling that the series’ creators are choosing creative renewal over simple extension. The reaction resonated with a quote that circulated widely from Nintendo’s late president Satoru Iwata: “在既有的延长线上,是没有未来的” – “There is no future on existing extensions.” For many, the line validated the decision to pivot toward a story that, while rooted in the same mythic universe, promises fresh gameplay, visuals and cultural textures.
Social media praise has zeroed in on the depth of cultural research that Game Science is injecting into its games. Fans have highlighted the meticulous character design of Zhong Kui, complete with locally‑dialed lines such as “兄弟啊,大舅啊,” and even the incorporation of traditional Chinese joinery (榫卯) into the mechanical dog companions that roam the game’s world. The enthusiasm isn’t limited to aesthetics; it also reflects a growing appetite for authentic mythological narratives. Compared with the well‑trodden path of Sun Wukong, the lesser‑explored legend of Zhong Kui offers developers more creative wiggle room, a point that many commentators see as a recipe for innovation.

The excitement for Zhong Kui does not, however, eclipse the lingering curiosity about the fate of Wukong’s story. While the new title is a welcome detour, fans are still eager to see the unfinished arcs of the “天命人” – the player‑controlled “Destiny‑favored person” who walks in Sun Wukong’s shadow – and the familiar ensemble of Sun Wukong, Tang Sanzang, the White‑clothed Scholar, the Earth God of Black Wind Mountain, and Shenhou that populate the first game’s world. A consensus has emerged that the two titles will eventually complement each other, with Zhong Kui acting as a narrative bridge rather than a replacement.
Beyond the chatter, Black Myth’s impact can be measured in concrete terms. By October 2024, twenty‑seven cultural‑heritage sites across Shanxi province reported a noticeable uptick in visitors, a direct spillover from the game’s virtual recreation of the region’s landscapes. The surge in tourism has been touted by local officials as a vivid example of “cultural confidence” translating into economic activity. In August 2024, the game’s global launch generated a wave of commentary praising its photorealistic graphics, nuanced storytelling and faithful rendering of Chinese myth, while Chinese state media framed the success as a showcase of China’s soft power on the world stage.
Corporate tie‑ins have also followed the game's momentum. In September, Luckin Coffee unveiled a limited‑edition “Wukong” blend, leveraging the franchise’s massive user base—over 300 million cumulative customers by Q3 2024—to promote both the beverage and the game. The partnership underscores how gaming franchises are now crossing into broader consumer markets, from coffee shops to fashion.
Not all headlines have been celebratory. A June‑2024 exposé revisited allegations of sexism within Game Science, warning that such internal culture could complicate the studio’s international reception. The article sparked debate about the responsibility of developers to align their workplace practices with the inclusive narratives they wish to project globally. Concurrently, marketing teams for Black Myth have circulated guidelines urging streamers to avoid politically sensitive topics—including discussions of politics and feminism—during live broadcasts. This move reflects a broader, government‑led effort to keep cultural exports free from controversy while still capitalising on their commercial potential.
Industry analysts see Black Myth as a case study in how a high‑quality cultural product can serve multiple strategic aims. Economically, the franchise fuels a sprawling ecosystem that touches game development, tourism, merchandising and even financial markets, illustrating the “full industry chain” effect described by Chinese officials. Politically, the game aligns with Beijing’s ambition to bolster a “high‑level socialist market economy” that showcases the “capable government” model while promoting Chinese culture abroad. The state’s endorsement—coupled with the game’s commercial triumph—has positioned Black Myth as both a soft‑power vehicle and a demonstration of how regulated, yet globally competitive, media can thrive.
Looking ahead, the trajectory seems clear: Black Myth will continue to expand both its narrative universe and its cultural footprint. With Zhong Kui poised to deliver a fresh visual and mythological feast, and Wukong’s story expected to resume in a more complete form, the series is set to cement its place not just as a gaming milestone but as a cultural bridge. For observers of the global entertainment landscape, the Black Myth saga offers a compelling glimpse of how a regional legend, reimagined through cutting‑edge technology and strategic branding, can capture imaginations—and markets—worldwide.